Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
As an action you can spend 2 jinx points, and the creature marked by your evil eye is frightened for 1 minute. When you do, the creature is no longer marked by your evil eye, and it can make a Wisdom saving throw at the end of each of its turns, ending this misfortune early on a success.
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