Level
2nd
Casting Time
1 Reaction *
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
After a creature marked by your evil eye makes a saving throw, but before the DM declares whether or not it is successful, you can use your reaction and spend 2 jinx points to make the creature reroll and use the lower result.
* - After a creature marked by your evil eye makes a saving throw, but before the DM declares whether or not it is successful
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