Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

You weave together threads of darkness to create a large

scythe of solidified shadows in your hand This magic lasts

until the spell ends. It counts as a simple weapon with which

you are proficient. It deals 2d8 necrotic damage on a hit and

has the two-handed and the reach properties.

Until the spell ends, you don't provoke opportunity attacks

when you move and when you make an attack with the

scythe, you can use your spell casting modifier instead of your

strength for both the attack and the damage rolls.

Once per round when you hit a creature with the scythe, you

can make an attack with the scythe against a second creature

that is adjacent to your first target.

If you drop the weapon, it dissipates at the end of the turn.

Thereafter, while the spell persists, you can use a bonus

action to cause the scythe to reappear in your hand

At Higher Levels: When you cast this spell using 3rd- or

4th-level spell slot, the damage increases to 3d8 When you

cast it using a 5th- or 6th-level spell slot, the damage

increases to 4d8 When you cast it using a spell slot of 7th

level or higher, the damage increases to 5d8

Spell Tags: Combat

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Galliod

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