Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
You twist a creature’s sense of balance and trick it into seeing the world shift beneath their feet. Choose a creature within range. The target must succeed on an Intelligence saving throw, or else take 1d10 Psychic damage, fall prone, and slide 20 feet in a straight line in a direction of your choice. If the target falls off a ledge as a result of this movement, it can make a Dexterity saving throw to prevent itself from falling and end the movement. On a successful save, the spell has no effect. This spell does not affect creatures that are flying or hovering.
* - (a broken compass)
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