Level
3rd
Casting Time
30 Minutes
Range/Area
30 ft.
Components
S, M *
Duration
Concentration
School
Necromancy
Attack/Save
None
Damage/Effect

You touch a gemstone to alter its structure so that it can host a soul.
The stone can hold one soul of a recently dead creature (less than 72 hours) with the CR below the level used to cast this spell multiplied by 3. You must be near to the corpse in order to cast this. The soul must be from a creature that you directly killed. Tricking or using magic to lure them into suicide does not count.
The soul retains its knowledge, magical powers and skill from the previous life, but holds no feeling, emotion, bond or belief.
Due to the evil nature of this action, you cannot carry more than 1 Gem of Storing Soul with you or risk being hunted by Lawful Good deities.

You can use the stored soul for the following spells:
- Gem of Storing Soul: Fuel
- Gem of Storing Soul: Enhance
- Gem of Storing Soul: Infuse
- Gem of Storing Soul: Absorb

The user can use Wish or Limited Wish from any source to create a 10th level version of this spell in their spell book, they can always cast this spell at least once per day even if you don't have the appropriate level to cast 10th level spells. 

Level 10 version:
You no longer have to kill a creature, you only need to immobilize them for the time of the casting. There is also no limit for the creature CR you can capture.
The creature can try to pass a WIS save with a DC of (30 + your highest ability modifier + proficiency) to break the spell and be permanently immune to it as long as they live (a nat20 roll is an auto success). If they fail, their soul is captured and their body will be permanently unconscious.

* - (a Gemstone that worth at least 1000gp)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Fortevn

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