Level
2nd
Casting Time
1 Action
Ritual
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Blinded (...)
Choose a creature that you can see within range. A surge of energy washes through the creature, causing it to regain 1d12 hit points. If cast as a ritual, this spell also ends blindness, deafness, and any diseases affecting the target.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the number of healing increases by a d12 for each slot level above 5th.
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