Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Force

You slash or pierce your hand with your weapon, and draw essence from your blood, taking 1d4 of the respective damage. A nonmagical weapon you use to cast this spell becomes magical. Choose one of the following damage types: force, necrotic, psychic, or radiant. For the duration, the weapon deals an additional 1d6 damage of the chosen type when it hits.

At Higher Levels. When you cast this spell using a spell slot of 4th level, the weapon gains a +1 bonus to attack rolls and the extra damage increases to 2d6. When you use a spell slot of 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 3d6. When you use a spell slot of 8th level, the bonus to attack rolls increases to +3 and the extra damage increases to 4d6.

* - (a melee weapon worth at least 1 sp that deals slashing or piercing damage)

Available For: Cleric (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy)

Jessifer30

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