Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
None
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)
Attempt to deflect a blaster bolt away from oneself. Succeeding will negate any damage that would have been taken. Landing a critical roll will send the blaster shot back at the enemy dealing double the damage the bolt would have done. E.G if the shot would have done 3 damage, the one being hit by the reflected bolt will take 6 damage.
Needs to get a score higher than 14 to negate damage.
The one defecting the bolt may choose to deflect the bolt to a different enemy/target if they wish to.
This ignores the enemies AC.
* - Can only use this if a blaster bolt were to hit the user.
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