Level
3rd
Casting Time
1 Action Ritual
Range/Area
Self
Components
V
Duration
Instantaneous
School
Transmutation
Attack/Save
CHA Save
Damage/Effect
Control

You and other creatures near you are launched forward in time. Each creature within 60 feet of you (including yourself) must make a Charisma saving throw (a creature can choose to fail this saving throw). On a failure, the time remaining for all active spells, effects, conditions, and effects that require concentration on those creatures is reduced by 1 minute.

If this spell is cast as a ritual, the time remaining for all active spells, effects, conditions, and effects that require concentration is reduced by 1 hour rather than 1 minute.

Spell Tags: Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

Drumitch

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