Level
1st
Casting Time
1 Action Ritual
Range/Area
Touch
Components
S, M *
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Combat (...)

With a twist of your hand, a black orb flickering like an ember forms in your palm. You can cause this orb to detonate as an action as long as you are on the same plane as the black orb. the orb has an AC of 18 and 1 hit point, when this orb is destroyed, dropped from a distance, or used as part of an attack, it detonates.  Upon detonation, each creature within a 5ft sphere centered on the orb must make a Dexterity saving throw as the area is filled with dark embers. A target takes 2d4 fire damage & 2d4 thunder damage on a failed save, or half as much on a success.  

At higher levels. When cast at 2nd level or higher, the damage increases by  4d4 per spell level above 1st level.

* - (coal dust worth 1 gp)

Previous Versions

Name Date Modified Views Adds Version Actions
4/22/2021 6:11:53 PM
1
0
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Coming Soon
4/22/2021 7:46:51 PM
1
1
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Coming Soon
4/25/2022 10:36:53 PM
24
9
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Coming Soon

Spell Tags: Summoning Damage Utility Combat

Available For: Wizard (Legacy)

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