As an action you magically manifest 3 echoes of yourself in your space. This echo is a magical, translucent, gray image of you that lasts for the duration of the spell. Until the spell ends, the echoes move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the dunamancy duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your echoes.
If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
An echoes AC 14 + your proficiency bonus. If an attack hits a duplicate, the echo is destroyed. An echo can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three echoes are destroyed.
You can heighten your echo’s fury. Whenever you take the Attack action, you can make one additional melee attack from the echo’s position, and doing so destroys the echo making the attack.
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