Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Draw the sigil of the hierophant in the air and recite his guidance. Choose three creatures within range, astral energy fills them with wisdom. They gain advantage on all of their skill checks, weapon attacks, and spell attacks on their next turn. This advantage cannot be negated by disadvantage, unless caused by a higher level spell or similar effect. For each level cast above 2nd target one additional creature.
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