Powerful Necrotic energy emanates from your hand to release a spirit from a creature you try to touch. Make a melee spell attack against the target. On a hit, the target takes 6d6 necrotic damage and must make a Constitution saving throw.
On a failed save, the creature's spirit and body become separated and both become paralyzed without an astral tether to connect them. At the start of their next turn, the creature can then repeat this saving throw. On a success they gain control over their astral body and can choose to use half of their movement speed and attempt to reach and regain control of their physical body.
If the creature cannot regain control over their physical body in 1d4 days, then they become incompatible with their physical body and become a Specter.
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Posted May 2, 2022I will make a note that this spell has been reworded and retooled as Spectral Jab in my collections if you want to work with that instead of this.