Level
4th
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Paralyzed

Powerful Necrotic energy emanates from your hand to release a spirit from a creature you try to  touch. Make a melee spell attack against the target. On a hit, the target takes 6d6 necrotic damage and must make a Constitution saving throw.

On a failed save, the creature's spirit and body become separated and both become paralyzed without an astral tether to connect them. At the start of their next turn, the creature can then repeat this saving throw. On a success they gain control over their astral body and can choose to use half of their movement speed and attempt to reach and regain control of their physical body.

If the creature cannot regain control over their physical body in 1d4 days, then they become incompatible with their physical body and become a Specter.

Spell Tags: Damage Control

Available For: Warlock (Legacy) Wizard (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Warlock (Legacy) - The Undying Cleric (Legacy) - Grave Domain (Legacy) Ranger (Legacy) - Gloom Stalker (Legacy) Blood Hunter - Order of the Profane Soul Sorcerer (Legacy) - Aberrant Mind (Legacy) Bard (Legacy) - College of Spirits (Legacy) Warlock (Legacy) - The Undead (Legacy)

DisaRoky

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes