Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
You speak a threat or taunt in Abyssal to a creature that has just damaged you, and the creature that damaged you is momentarily surrounded by the cold Grasp of the damned. The creature must make a Dexterity saving throw. It takes 2d10 necrotic damage on a failed save, or half as much damage on a successful one. You regain half the necrotic damage done as Temp HP
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
* - which you take in response to being damaged by a creature within 60 feet of you that you can seePrevious Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/17/2019 5:56:25 AM
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29
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1
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Coming Soon
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