Level
1st
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Environment (...)
You bring together two solid, inanimate objects, which become stuck together. A successful dispel magic spell or DC 15 Strength (Athletics) ability check pries the two objects apart.
At Higher Levels. When you cast this spell with a 3rd-level spell slot, you increase the check DC to 20. When you cast this spell with a 6th-level spell slot, you in-crease the check DC to 25.
* - (a pinch of powdered horse’s hoof)
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