Level
9th
Casting Time
1 Reaction *
Range/Area
Self
10 ft.
(10 ft. *)
Components
V, M **
Duration
Special 5 Rounds
School
Conjuration
Attack/Save
INT Save
Damage/Effect
Additional
You literally explode. You choose how much damage you do to yourself doing 10 damage to every creature in range for each hitpoint you lose. For the 5 following rounds you can do 1d100 to all of the creatures still in range and each creature will role an intelligence save of 20. If they fail the intelligence save they will be silenced and can not cast any spells for the following round.
* - Cast whenever ** - (Your essence)