Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
10 Rounds
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Restrained (...)
You conjure a number of shinning metallic bands out of thin air, encircling a Medium or smaller creature. The target must succeed on a DEX save or be immobilized. If the saving throw succeeds, the target is only partially trapped by the bands (entangled).
A creature immobilized by the bands can attempt escape as a full-round action, either by bursting free (Strength DC 18) or wriggling out (Dexterity DC18). An entangled creature can use a full-round action to break or disengage itself with a DC 13 Strength or Dexterity check. Large or larger creatures are too big to be captured or impeded by the bands
* - (Three small interlocked silver hoops)
Comments