Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Charmed
You implant a memory in a target's mind, making them suddenly recall seeing you before
Choose a target within range who can see, hear, and understand you. The creature must make a Wisdom saving throw. On a success, the target is unaffected and the creature knows you cast a spell on it. On a failure, they recall interacting with you in some way at a time within the last 24 hours. The illusion is completely believable and the target’s mind adapts, filling in any gaps in logic.
* - You implant a memory in a target's mind, making them suddenly recall seeing you before.
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