A magical energy surrounds a creature and has a chance to make them think they became a terrifying beast, a target in sight has to make a wisdom saving throw that its DC Save is equal to the total of a Performance check you have done to use this spell, if they fail the save they think they are a creature of your choice that is a CR rating of 30 or lower; this lasts till the Target is killed or they take a year in a form of therapy. While they think they are the creature they have disadvantage with any actions that they make and if they make an successful attack against a creature they will take 10d12+Spell modifier psychic damage if they did over 20 damage to that creature, If they Succeed the save they have advantage on their next Melee attack against you.
Any damage this spell deals that would make a creature hit zero only makes them unconscious.
* - (Make a Performance check)
Comments