You call upon your ancestor spirits for advice or protection. You may ask it to complete one task for you:
Oracle. You ask the spirit a question, which it answers to the best of its ability. It will not lie to you, but it may not know the answer.
Blessing. The spirit blesses you. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Once you use this ability, you can't use it again.
Guardianship. The spirit will guard your home or workspace. It will alert you instantly if there are any intruders, no matter where you are, mimicking the effects of an alarm spell, but it cannot fight or otherwise interfere. It will remain for one month before departing
* - (a dozen grains of any cereal or grain and a thimble filled with wine)
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