Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Force
You call out to a nearby spirit, an ancestor of your tribe, listing a creature's crimes and calling out for punishment. The spirit administers this punishment in the form of a sharp blow.
Choose a creature within range. The target must make a Constitution saving throw, taking 3d8 force damage on a failed save, and half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
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