Level
3rd
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Paralyzed

This spell pauses time  in a 30-foot-cube, 30- foot high centered on the caster. All creatures and objects within are slowed to a hault unless they pass a Wisdom Saving Throw until the spell ends. On failed save, movement is reduced to 0, no additional Actions may be taken, and cannot make Bonus Actions or Reactions. This penalty also applies to the caster. They have the Paralyzed and Silenced condition as long as the spell is in effect or until they take damage.

On each of your turns, you may us your Action to keep the zone active until the spell ends.

Any objects, projectiles, or spell effects that enter the cube are instantly haulted in air at its area, they still maintain their velocity and trajectory when the spells effect ends.

The closer a creature is to the caster when the spell is cast and maintained, the hard it is to resist. Any creature within 10ft of the caster has a -3 to the Wisdom Saving Throw.

* - (a lodestone and iron filings)

Spell Tags: Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

KyleVineyard

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