Level
Cantrip
Casting Time
1 Action
Range/Area
50 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Acid
Using your right arm companion, you hurl blast of toxic slime. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.
Before successfully using this cantrip, you must make a mental agreement with your companion. Player must give words of encouragement to the slime and roll persuasion save, DC 6 to cast the cantrip.
This spell’s damage increases when you reach 5th level (3d6), 11th level (4d6), and 17th level (5d6).
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