Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
All

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of swirling light. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 damage on a failed save, or half as much damage on a successful one.

The chromatic light spreads around corners. 

Roll a d8 to determine which color affects it.

  1. (1) Red. Fire damage 

  2. (2) Orange. Acid damage

  3. (3) Yellow. Lightning damage

  4. (4) Green. Poison damage

  5. (5) Blue. Cold Damage.

  6. (6) Indigo. Thunder damage

  7. (7) Violet. Psychic damage

  8. (8) Special(all). Force

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a tiny ball of bat guano and sulfur)

Spell Tags: Damage

Available For: Wizard (Legacy)

AtrumVindex13

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