Level
1st
Casting Time
2 Actions Ritual
Range/Area
Unlimited 10 ft.
Components
V, M *
Duration
Instantaneous 10 Minutes
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Communication (...)

You construct an altar to Anubis as a means of earning his wisdom of judgement using a simple lever scale, incense, feather, and an anchor belonging to the target. An anchor can be a physical part of the target, such as hair or skin, or something precious to them. Physical anchors cannot target undead. Precious anchors require rolling 1d12 with a value higher than 10 at 1st level, 6 at 3rd level, or 3 at 9th level to determine if the item is suitable for this spell. Cannot target any entity that does not have a soul.

After completing a ritual evocation, the presence of Anubis encloses an area of 10ft around you and your altar. You place the chosen anchor on the scales, which then become balanced or unbalanced, indicating the target's worth in the eyes of Anubis. Worth is found in those who have committed few sins and stayed true to their beliefs. Targets who are Unworthy may attempt to recognize the imminent judgement by first making an Insight Check of 18. If the target succeeds, they must then make a Wisdom save of 18 to present their soul as worthy to Anubis.

The judgment remains in effect for 24 hours.

* - (Incense, Balance Scale, A Feather, and part of the target (hair, skin, bone, etc.))

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2022 12:47:18 AM
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Spell Tags: Communication Social

Available For: Bard (Legacy) Cleric (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

TheGuiltyPillow

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