Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You can imbue a one-ounce bottle of ink with temporary life, creating an inkling. Your inkling acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. An inkling can’t attack, but it can take other actions as normal. You can use your action to communicate with your inkling telepathically. You can only have 1 inkling at a time.

When the inkling drops to 0 hit points, it disappears, leaving a splotch of ink where it died. Your inkling also dies if it moves more than 60 feet from you, or spends more than 10 minutes outside of its bottle. As a bonus action, you can dismiss your inkling, returning the ink to its bottle.

Finally, when you cast a spell with a range of touch, your inkling can deliver the spell as if it had cast the spell. Doing so instantly destroys your inkling.

* - (a bottle of ink)

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Sorcerer Wizard Artificer

Valencrow

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