You create a disturbance in spacetime, causing the fabric of the universe to collapse in pockets around you. Choose up to four 10-foot cubes that you can see within range. Time becomes stagnant in these spaces, causing any objects completely contained in them to be immobilized. For example, if a standard arrow was hot through one of the spaces it would cease motion upon entering and would therefore be unable to hit its target.
When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Consitution saving throw or be similarly frozen in time. On a success, it takes 2d12 force damage and is shunted out of the frozen space into the nearest unoccupied space outside of the spell's area that they choose. On a failure, the creature is paralyzed, unaware of its surroundings, and cannot be targeted by attacks or other spells. A creature can repeat this saving throw at the end of each of its turns.
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