Level
3rd
Casting Time
2 Hours
Ritual
Range/Area
10 ft.
Components
V, S
Duration
Until Dispelled
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You attempt to charm a up to five humanoids you can see within range. It must make a Wisdom saving throw. If they fail the saving throw, they are charmed by you until the effect is dispelled, or until the target drops to 0 hit points or dies. The charmed creatures regard you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.
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