You touch a willing creature. The target gains a burrow speed that is equal to their current swim speed. The target is able to pass freely through dirt, and sand but is unable to pass through solid materials such as stone, wood or metal. The target while burrowed is able to make attacks through the earth with disadvantage as they are unable to see through the earth. The target is able to breathe freely while burrowing. When the spell ends, the target is forced to surface above the earth taking the most direct route. A creature that is forced to surface this way take 1d6 of bludgeoning damage for every 5 feet a that creature travels to surface.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
* - (A claw of a Badger contained in a small bag of dirt)
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Posted May 13, 2022Okay so basically, its Fly but worse. It could be used to enter and exit some places and it uses and 2nd spell slot instead of a 3rd spell slot. There are definitely a few scenarios when a character would take/cast this spell but overall, I believe Fly is a more applicable spell.
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Posted Sep 22, 2026I have recently heard from a friend that this spell has accidently caused a ton of unexpected chaos at their table. I now conclude this spell is better than fly by lots. Include this in your game at your own risk.