Level
5th
Casting Time
1 Minute Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Day
School
Conjuration
Attack/Save
None
Damage/Effect
Movement

You conjure a magnificent stagecoach, which has a walking speed of 100 feet, an AC of 15, and 60 hit points. It takes up a 10 foot by 20 foot area, can hold up to 8 creatures, and can carry up to 1000 lbs. It is pulled by invisible spirits, and controlled by a phantom driver who follows any instructions given by you or any passengers that you designate. The stagecoach can only commanded once per round. Creatures inside of the stagecoach have three-quarters cover, and melee attacks made by creatures inside the stagecoach have disadvantage.

Outside of combat, the stagecoach can travel 10 miles in an hour, and will follow any directions you provide. When the spell ends, the stagecoach gradually fades, giving the passengers 1 minute to dismount. The driver will warn the passengers when the spell is about to end, or if the stagecoach arrives at it's destination. The spell also ends if you use an action to dismiss it, or if the stagecoach drops to 0 hp. 

* - (A tiny mechanical replica of the stagecoach, worth at least 500 gp)

Spell Tags: Movement

Available For: Wizard (Legacy)

TheNightFrost

Comments

Posts Quoted:
Reply
Clear All Quotes