Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

When a creature you can see strikes you with a weapon or spell attack you react by drawing the sigil of the Justice in the air. The target must make an INT save against your spell DC, or astral energy forms chains that bind the target rendering them incapacitated until the end of your next turn. 

* - When struck by a weapon or spell attack by a creature you can see

Available For: Cleric (Legacy) Wizard (Legacy)

TheUnfortunateKing

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