You evoke a Crimson blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.
You can use your action to make a melee spell attack with the blood blade. On a hit, the target takes 2d8 slashing damage and inflicts certain conditions on the target if its caster has them too.
The Crimson blade can extend the blade of any weapon its caster is wielding currently by 5-10 feet at the cost of hp. [5-6 -4hp, 7-10 -7hp]
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8, in addition the reach can increase by 2 feet for similar hp to prior level for every two slot levels above 3rd.
* - (The Caster's Blood)
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