Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S, M *
Duration
Special
School
Evocation
Attack/Save
None
Damage/Effect
Damage (...)

Manipulating the blood of a wounded creature, you force a surge of blood outwards which rapidly clots the creature's open flesh. The target of this spell immediately suffers 1d4 points of damage from the sudden loss of blood, at the start of that creature's next turn, they regain 2d12 plus your spellcasting modifier in Hit Points. As more blood must be spilled to mend the wound, this spell will not function on creatures that do not have some manner of vascular system such as undead or constructs, and one must be careful that the shock does not incapacitate the recipient with the immediate surge of blood.

For every level you cast this spell above 2nd, the magnitude of the healing received increases by 1d12; as does the immediate suffered damage, which increases by 1d4.

* - (An open wound of the targeted creature)

Spell Tags: Healing Damage

Available For: Cleric (Legacy)

Archer_Kalte