Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)
You temporarily strain your foe's muscles in a specific way. Choose a living creature you can see within range. That creature must make a Constitution saving throw. On a failure, it suffers disadvantage on its attack rolls. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success.
Comments