Level
3rd
Casting Time
No Action Ritual
Range/Area
Self (10 ft. )
Components
S, M *
Duration
Special
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Fire

Any creature the wearer chooses within a 10ft radius of the inscribed item has disadvantage on DEX and CON saving throws and takes 3 (1d4+1) flame damage at the beginning of their turn. At every second player level after 2nd level (4th, 6th, 8th, etc.), an additional 1d4 fire damage is dealt.

* - (Diamond powder ink worth 100GP, three fire opals totaling 100GP, and 1lb of tinder; all consumed during inscription of the magical runes.)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Forge Domain Druid (Legacy) - Circle of Wildfire Artificer (Legacy) - Battle Smith (Legacy) Artificer (Legacy) - Armorer (Legacy)

liwaenahari

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