Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
(20 ft. *)
Components
S, M *
Duration
10 Minutes
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Debuff (...)
You take a big chug of any alcohol you have on your person and spray it into the air. Doing so creates a fine mist and anyone who breathes in the mist must succeed a constitution saving throw or the creature becomes drunk to the point of passing out.
On a fail save, for 10 minutes the creature has disadvantage on attacks, saving throws, skill checks, and has trouble walking. For every 10 feet the creature moves there's a 50% chance the creature falls prone.
* - (A Alcoholic Beverage)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/22/2019 11:23:37 PM
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0
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1
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1.0
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Coming Soon
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