Level
2nd
Casting Time
1 Action
Range/Area
120 ft. (5 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Fire

An intense beam of searing sunlight shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, bright light fills the cylinder.

When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in radiant flames that cause searing pain, and it must make a Constitution saving throw. It takes 3d8 fire damage on a failed save, or half as much damage on a successful one.

On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

* - (A golden framed mirror)

Previous Versions

Name Date Modified Views Adds Version Actions
5/23/2022 11:56:54 PM
3
2
--
Coming Soon

Spell Tags: Damage Control

Available For: Cleric (Legacy) Druid (Legacy) Cleric (Legacy) - Twilight Domain Paladin (Legacy) - Oath of the Ancients (Legacy) Paladin (Legacy) - Oath of the Watchers

Mako_Stan

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