Level
9th
Casting Time
10 Minutes
Range/Area
Self (60 ft. *)
Components
V, S
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Melee Weapon Attacks

The power of your deity animates the very buildings and edifices of the city in which you stand, causing the ground to shake and the city's buildings to attack your foes.

On each of your turns, every enemy in the spell's area is attacked by a building or object using the following attack:

Slam. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 44 (8d10) bludgeoning damage.

The animated city’s attacks disregard resistance and immunity, as well as cover, concealment, invisibility. In addition, all enemies within the area move at half speed, irrespective of their mode of movement. Damage dealt to the animated city structures has no effect.

Spell Tags: Damage Control Environment Combat Special

Available For: Cleric (Legacy)

Hollowpointhero

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