Level
1st
Casting Time
1 Bonus Action
Range/Area
Self (5 ft. )
Components
V
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control

You inspire anger within a 5-foot radius sphere. Until the spell ends, the sphere moves with you, centered on you. When a creature other than you starts its turn in the spell's area, it must succeed on a Wisdom saving throw, or use its action before moving to make a melee attack against you.

Creatures immune to being charmed aren't affected by this spell.

Spell Tags: Control

Jety_Lefr

Comments

Posts Quoted:
Reply
Clear All Quotes