You spring forth energy in the shape of a translucent, non-tangible wall within range. You can make the wall up to 60 ft long and 20 ft high. Any humanoid of your choosing within 5 ft of the wall when the wall is created, or when they come within 5 ft of it must make a Wisdom Saving Throw or be charmed by you for the duration of the spell, or until you or your allies deal damage to them. An affected creature can repeat the save at the end of each of its turns. If a charmed creature passes through the wall again, nothing happens. An unaffected creature, or a creature who has broken free from the charm later, must repeat the save if they come within 5 ft of the wall again.
At higher levels, you can extend the wall's length by 10 ft per spell level above 5th level.
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