Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)

This spell functions as animate dead except as follows:

  • It raises zombies only.
  • Each zombie carries a disease in its Slam attack.
  • Any living creature damaged by an infectious zombie’s Slam attack must make a successful DC 14 Constitution saving throw or contract the disease, known as zombie plague (see below).
  • Only the infectious zombies originally created by you are under your control. Infectious zombies created by succumbing to the disease are uncontrolled unless you take steps to control them.

Zombie Plague: The disease carried by an infectious zombie has an incubation period of 24 hours. Symptoms include fatigue and nausea. The infected creature suffers one level of exhaustion, and it regains no hit points from spending Hit Dice and no hit points from finishing a long rest.

At the end of each long rest, an infected creature must repeat the saving throw. On a failed save, the character gains one level of exhaustion. On a successful save, the character's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease. If a creature dies as a result of the plague, it rises 1 hour after death as an infectious zombie.

 

Spell Tags: Creation Control Combat Special

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Hollowpointhero

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