Level
3rd
Casting Time
1 Hour Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)

You draw a magical diagram on the ground within range, using the blood of a recently deceased creature. When the spell is cast, a willing target in the center of the bloody diagram receives one of the following benefits, which you choose upon the ritual's completion.

  • The target has advantage on Constitution checks and saving throws for the next 7 days.
  • The target heals a number of hit points equal to the highest number on its hit die + your spellcasting modifier.
  • One disease or poison afflicting the target ends.
  • The target's exhaustion level is reduced by one.

Once the ritual has been cast, the corpse whose blood was used in the casting becomes a withered husk, as any remaining blood magically disappears.

Using more sources of blood. For each additional eligible creature's blood you use when casting the spell, you can choose a new effect.

* - (Blood of an intelligent creature that has died within the past hour and that is of the same creature type as the target, as well as diamond dust worth at least 50 gp, which the spell consumes)

Spell Tags: Healing Buff Utility

Available For: Cleric (Legacy) - Life Domain (Legacy) Paladin (Legacy) - Oathbreaker Warlock (Legacy) - The Undying Wizard (Legacy) - School of Necromancy (Legacy)

BeyondMisty

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