Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect

You choose a creature you can see in 120 ft of yourself to swap hands with, the creature must make a Dexterity Saving Throw against the caster's Spell Save DC. If the creature fails, all items in their hands are swapped with all items in your hands.

If you were attuned to any items in your hands, they are immediately unattuned to you and instead are attuned to the creature. You remove these items from your character sheet and replace them with the ones from the creature, unless you kill the creature and take them back.

Previous Versions

Name Date Modified Views Adds Version Actions
5/29/2022 12:15:05 AM
5
0
5th Edition
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

LucasCaster

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