Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic

The casting of this spell will bring all enemy combatants native to the plain you originate from onto your side of a conflict and fight with you and your party. All targets must make a Wisdom save against the caster’s spell DC. A fail will give no damage to the target but ally them to you for 10 minutes, however a success will deal 4d8 psychic damage to the remainder, accept those immune to charms or psychic damage. If any still remain after the 10 minutes are up, they will take 2d8 psychic damage and revert to being enemies. While under the spell they will take commands from you, such as attack or defend, but not any self harmful ones such as to cause them damage. If you or your party cause affected allies damage, they are broken free from the spell. When cast at 6th level or higher the duration becomes 1 hour.

Previous Versions

Name Date Modified Views Adds Version Actions
5/11/2022 7:51:08 PM
1
0
1
Coming Soon
5/30/2022 10:28:41 PM
3
0
1
Coming Soon
5/31/2022 1:28:33 AM
3
0
--
Coming Soon
5/31/2022 1:45:13 AM
4
0
1
Coming Soon

Spell Tags: Damage Control Combat Compulsion Charmed

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Portfan

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