As an action, summon a storm of crystalline shards that orbit around you until the spell ends. As a bonus action on each of your turns while this spell is active, you may command the storm to take one of two actions.
Destroy - The storm will lash out at a target you designate within 5 feet of you. Make a melee spell attack roll for the storm. On a hit, the storm deals 1d4 slashing damage.
Protect - The storm will draw in to protect you, swirling defensively around your form. Increase your AC by one until your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell's damage increases by an extra d4 per spell slot above the first, and the protection it grants increases by 1 AC for every two slot levels above the first.
* - (A star cut from a crystalline substance)
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