Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Movement
Until the end of your turn, you have a climbing speed equal to your walking speed, and you can move up, down, and across vertical surfaces while leaving your hands free. This does not allow you to move upside down along ceilings.
If your speed drops to 0 when you are on a vertical surface or you no longer have a climbing speed, you immediately fall unless you have some other means of remaining there.
Reproduced and revised from SW5e.
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