You create an illusory double of yourself as your body is imbued with arcane speed & energy. Until the spell ends, your speed is doubled, you gains a +2 bonus to AC, you have advantage on Dexterity saving throws, and gain an additional action on each of your turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
The illusory double you create has half of your maximum hit points and your full movement speed. It acts on your initiative and can take an Action or Bonus Action but not both. If the double uses its action to attack or cast a spell the double fades but the bonuses remain.
When the spell ends, you can't move or take actions until after your next turn, as a wave of lethargy sweeps over you.
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