Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Piercing

Choose one corpse within range. A chunk of that corpse becomes a deadly projectile of blood and viscera, flying at a target within 90 feet of it. That target must make a Dexterity saving throw or take 3d8 piercing damage and be knocked prone. On a successful save, they take half as much damage and are not knocked prone. Once a corpse has been used to cast this spell, it cannot be used for another spell that requires a corpse again. If a creature is reduced to 0 hit points by this spell, you can recast the spell using the newly created corpse without expending a spell slot (no action required).

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for every slot level above 1st.

* - (A corpse)

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Archfey (Legacy)

EithandriltheAscended

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