Choose one corpse within range. A chunk of that corpse becomes a deadly projectile of blood and viscera, flying at a target within 90 feet of it. That target must make a Dexterity saving throw or take 3d8 piercing damage and be knocked prone. On a successful save, they take half as much damage and are not knocked prone. Once a corpse has been used to cast this spell, it cannot be used for another spell that requires a corpse again. If a creature is reduced to 0 hit points by this spell, you can recast the spell using the newly created corpse without expending a spell slot (no action required).
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for every slot level above 1st.
* - (A corpse)
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