Level
1st
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S
Duration
Concentration 30 Minutes
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Cold

You create a 20-foot-radius sphere of mist centered on a point within range. The sphere spreads around corners, the first 5 feet are lightly obscured and the rest is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Objects and creatures within the mist take 1d6 cold damage at the start of your turn. A creature must make a CON save or have their movement reduced by 10 feet each turn it stays within the mist.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the radius of the mist increases by 20 feet and deals 1d6 additional cold damage for each slot level above 1st.

 

Spell Tags: Control Environment

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Warlock (Legacy) - The Genie

The_Middler

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