User creates a 100 by 100 feet square of manipulated terrain, in which the terrain style is decided by a dice roll of a D4, and then a D8 at level 3. After the environment type is rolled another D8 is rolled to determine the complexity of the illusion, for example, spanning from 1 being a open grassland to 8 being large jungle. If the roll of complexity is above a 7 then the party along with the enemies will take a damage roll depending on the environment.
If the player concentrates for too long it may mentally deteriorate their personality and sometimes physical appearance.
Table Of Environments D10
1. Forest
2. Mountain Top
3. Beach
4. Small Volcano
5. Village
6. Desert
7. Tundra
8. Rural Location
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